Tuesday 6 December 2011

Rendering the animation

We started to render the animation to see what it looked like and what we still had to do while we were still working on the last part of the animation.

Before rendering at the final high quality resolution we first rendered a low quality test animation to check what it looked like.

For the building growing scene we adjusted the length of time that it took for the next blueprint to slide into shot and made sure that none of the objects from the ground floor were sticking through the blueprint. We also increased the length of time that it took for the ground to move into shot as this was a little too fast, and fixed some other small problems.

We adjusted the lighting so that the scene was brighter but then had to adjust the other scenes for continuity.

When the scenes were ready we rendered them as an uncompressed avi at 720p. When we rendered the first section we did not select uncompressed and the file was shrunk to the wrong size.

Selecting the uncompressed option created larger files but they were greater quality. They will be compressed when brought into Premier Pro and exported.

The rendering took a long time so it was important that we were happy with the animation before we started the rendering.

Another problem with lighting occurred when unit less not ticked when standard lights were used with the daylight system and the scene was darker and the colours did not match up. We had to re render this section once we found the cause for the problem.

Working in different scene files made the animation more manageable but also made it difficult to ensure continuity between the scenes.

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