Wednesday, 19 October 2011

Removing Texture Seams

After applying the texture to the head there is a seam along the top and back of the head and on the neck as well as around the ear because of the way the head is unwrapped. With a bit of work this could probably be removed in Photoshop but it is much easier to remove inside 3DS Max.


Using Viewport Canvas you can paint directly onto the model and paint over the seams to disguise them.

Open viewport canvas (Tools > Viewport Canvas) and select the diffuse material. Select the clone tool as this will also you to sample the texture on the head and use this to cover the seam.


Use alt + left click to select a sample point and then paint over the seam by left click and dragging. When done right click to exit, this saves the changes to the texture image.

Head model with texture seams removed

Head model with the seams around the ear removed

Taken from the Removing Texture Seams section of http://www.polygonblog.com/texturing/

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