I added a symmetry modifier to create the other side of the face. I checked the flip box to change the mirroring and then used the gizmo to middle of the face.
Next I added a turbosmooth modifier to smooth the mesh and add more vertices to work with.
Next I will refine the topology and create the nose. This part was quite straight forward as I had used both of these modifiers in a previous module.
No comments:
Post a Comment