Tuesday, 4 October 2011

Symmetry and Turbosmooth

I added a symmetry modifier to create the other side of the face. I checked the flip box to change the mirroring and then used the gizmo to middle of the face.


Next I added a turbosmooth modifier to smooth the mesh and add more vertices to work with.


Next I will refine the topology and create the nose. This part was quite straight forward as I had used both of these modifiers in a previous module.

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